Some Cool Demoscene StuffMar 25, 2008 |
4 comments Popularity: 1% |
Here are some of my favorite demoscene products with a short review of each.
|
Here are some of my favorite demoscene products with a short review of each.
The level editor for your games, that is. My personal experience of making games is that the behind the scenes tools such as level editors are at least half the work. If you’re lucky, you can use existing tools for creating the data but I guess that is very specific to a genre.
2008-07-27T12:24:18+00:00: Updated with an even more impressive 4 KB raytracer from RGBA1
While looking for a convenient way for storing some level data for a game I’m working on (more of that later), I came across this small C++ XML parser. Originally, I wanted to stay away from XML or other formats as they are overkill for the simple game format. However, this parser is both small (the Xerces parser is over 50 megabytes!) and easy to use.
More game content generators.
|
||||||||||||||||