homeBlog | Tags | Archives | Projects | Search | Stats | Contact

Blog Experiment: Comparing text and SQL

Apr 20, 2008

no comments
Popularity: 3%

A lot of visitors come from search engines to my page about a little hack I made that acts as a very thin layer between text files and SQLite. Most of the search queries are something akin to “compare text files in SQL”, “SQL text compare” or other SQL and text comparison related searches. So, I’m going to write what I know about the subject.

Read more...

Show Me Yours and I’ll Show You Mine

Mar 24, 2008

no comments
Popularity: 0%

The level editor for your games, that is. My personal experience of making games is that the behind the scenes tools such as level editors are at least half the work. If you’re lucky, you can use existing tools for creating the data but I guess that is very specific to a genre.

Read more...

A Tiny XML Parser

Mar 21, 2008

no comments
Popularity: 0%

While looking for a convenient way for storing some level data for a game I’m working on (more of that later), I came across this small C++ XML parser. Originally, I wanted to stay away from XML or other formats as they are overkill for the simple game format. However, this parser is both small (the Xerces parser is over 50 megabytes!) and easy to use.

Read more...

Google Chart API is pretty cool

Feb 24, 2008

3 comments
Popularity: 2%

I just stumbled upon the Google Chart API and I couldn’t resist playing with it (statistics being a fetish of mine). Here’s some information, code and thoughts about the API.

Read more...

Let’s make a planet

Feb 20, 2008

no comments
Popularity: 1%

For the last few days, I have been working on a planet generator. I originally got the idea from the method how you can easily tessellate a sphere into triangles.

Read more...