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Tags: API, C, Libraries, Programming, XML XML can be overkill or simply cumbersome to edit manually for example when used in configuration files. Or, it may simply be unavailable for the preferred platform. Here’s a great alternative. Read more...
Tags: API, Game programming, Programming, Retro gaming, SDL, Source code, Video, Video games … Or, How to Procrastinate Productively.  I decided to make one of my current projects open source and post them on Google Code just for fun. The project is a toolchain that I’m using to remake Thrust. In reality, I decided to divide the project into two separate projects: the actual game engine and related tools, and a music editor that uses the engine. Read more...
Tags: 256B, Assembly, Demoscene, Programming, Raytracing, Video I’ll be deleting all my own source code since perfection has finally been achieved and there is no need for programmers anymore. Read more...
Tags: Database, FAQs, Help, Help and Tutorials, Microsoft SQL Server, MySQL, Programming, SQL A lot of visitors come from search engines to my page about a little hack I made that acts as a very thin layer between text files and SQLite. Most of the search queries are something akin to “compare text files in SQL”, “SQL text compare” or other SQL and text comparison related searches. So, I’m going to write what I know about the subject. Read more...
Tags: Game development, Game programming, Programming, Video games The level editor for your games, that is. My personal experience of making games is that the behind the scenes tools such as level editors are at least half the work. If you’re lucky, you can use existing tools for creating the data but I guess that is very specific to a genre. Read more...
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