Blog | Tags | Archives | Projects | Stats | Contact
Tags: 256B, Algorithms, Assembly, Demoscene, Software, Source code, Tutorial, Video As stated earlier, tiny intros written in assembly language fascinate me. I have written a few in x86 assembly language, here’s one of them. I have tried to make the inner workings of the program as accessible — or, at least as thought-provoking — as possible even if assembly wasn’t their weapon of choice. Read more...
Tags: Software, Viewer2 Good news. There will be a new version of Viewer2 available soon. In addition to fixing the bugs that have been waiting for a fix for a year or so, it will be a significant improvement in performance (namely proper multi-threaded image loading that results in a lot smoother user interface especially when browsing over slow network connections) and also how the user interface is built. Read more...
Tags: Calculator, Software, Windows Here’s a desktop calculator I wrote because I thought the standard Windows Calculator sucks (which it does). Read more...
Tags: Fractals, Procedural generation, Retro gaming, Software, Sound effects, Sprites If you can’t draw graphics or create sounds for your games, here are a few interesting tools I came across recently and can help you. Read more...
|