Tags: API, C, Libraries, Programming, XML
XML can be overkill or simply cumbersome to edit manually for example when used in configuration files. Or, it may simply be unavailable for the preferred platform. Here’s a great alternative.
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Tags: C, Libraries, Programming, XML
While looking for a convenient way for storing some level data for a game I’m working on (more of that later), I came across this small C++ XML parser. Originally, I wanted to stay away from XML or other formats as they are overkill for the simple game format. However, this parser is both small (the Xerces parser is over 50 megabytes!) and easy to use.
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