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Plenty of Room, Part II

Nov 09, 2009

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As stated earlier, tiny intros written in assembly language fascinate me. I have written a few in x86 assembly language, here’s one of them. I have tried to make the inner workings of the program as accessible — or, at least as thought-provoking — as possible even if assembly wasn’t their weapon of choice.

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You Can Stop Programming Now

Sep 08, 2009

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I’ll be deleting all my own source code since perfection has finally been achieved and there is no need for programmers anymore.

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Playstation 3 vs. Atari VCS

Mar 28, 2008

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More demoscene stuff: a very recent PS3 demo (a real-time animation for you not in the know) and a very recent Atari VCS demo. The Atari VCS (redubbed Atari 2600) was pretty much the first game console for the masses and it was released in 1977. The Playstation 3 was released in 2006.

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Some Cool Demoscene Stuff

Mar 25, 2008

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Here are some of my favorite demoscene products with a short review of each.

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Amazing 4KB Ray Tracer

Mar 22, 2008

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2008-07-27T12:24:18+00:00: Updated with an even more impressive 4 KB raytracer from RGBA1 Slisesix The above is the output of a 4KB intro by Rgba that uses purely generated data to render a nice creepy landscape scene. To give some perspective: the same image compressed into a JPEG of similar size would look crap. And it [...]

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