Tags: Fractals, Procedural generation, Retro gaming, Software, Sound effects, Sprites
If you can’t draw graphics or create sounds for your games, here are a few interesting tools I came across recently and can help you.
Read more...
Tags: Algorithms, Artificial life, Fractals, Procedural generation, Programming, Video
For the last few days, I have been working on a planet generator. I originally got the idea from the method how you can easily tessellate a sphere into triangles.
Read more...