Here’s a superficial analysis on game titles. I have used Wordle to generate a word cloud from lists of recurring phrases in game titles. What I generally wanted to know is how a generic title from 1985 would differ from a generic title from 2009. The size of a word or phrase is relative to how many different titles contain the text and also how complex the phrase is (so one word long “phrases” won’t dominate the more interesting, relatively rare phrases).
What the word clouds show are very generic words like “space” or “super”, the number two (a game series is more likely to be two than three games long) and multiple word phrases which usually are popular game series, clichés (Foobar of Doom) or games with many versions or expansion packs. It is interesting that the generic words tend to be the same across 30 years — all generations of gamers seem to love dragons. Another point of interest is that a phrase from a 1980s game title is much less likely an established brand as it most likely is in the 1990s. Also, in the 1990s is became common that a game title has the release year attached to it, since EA et al started to churn out minor updates to their sports games as brand new releases.
30 years of games. Find your favorites!