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	<title>Comments on: Generating game content</title>
	<atom:link href="http://kometbomb.net/2008/02/22/generating-game-content/feed/" rel="self" type="application/rss+xml" />
	<link>http://kometbomb.net/2008/02/22/generating-game-content/</link>
	<description>Programming and stuff.</description>
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	<item>
		<title>By: kometbomb</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-746</link>
		<dc:creator>kometbomb</dc:creator>
		<pubDate>Sun, 17 May 2009 07:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-746</guid>
		<description>@Dan: Seem&#039;s like it has completely disappeared from the net. :( I&#039;ll see what I can do.</description>
		<content:encoded><![CDATA[<p>@Dan: Seem&#8217;s like it has completely disappeared from the net. :( I&#8217;ll see what I can do.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-744</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sun, 17 May 2009 04:04:42 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-744</guid>
		<description>Oh no! The sprite evolver is 404 :(</description>
		<content:encoded><![CDATA[<p>Oh no! The sprite evolver is 404 :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shfoosmuck</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-325</link>
		<dc:creator>Shfoosmuck</dc:creator>
		<pubDate>Sun, 11 May 2008 16:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-325</guid>
		<description>Awesome. It&#039;s all the things that were keeping me from making games- solved.

You rock. Subscribing.</description>
		<content:encoded><![CDATA[<p>Awesome. It&#8217;s all the things that were keeping me from making games- solved.</p>
<p>You rock. Subscribing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: More generated game content - kometbomb</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-193</link>
		<dc:creator>More generated game content - kometbomb</dc:creator>
		<pubDate>Tue, 18 Mar 2008 10:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-193</guid>
		<description>[...] is another random sprite generator that is quite similar to Richard’s Evolving Sprite Tool from the last installment. SPCG too gives a sheet of sprites that you can pick from. The sprites make me think of Xevious, [...]</description>
		<content:encoded><![CDATA[<p>[...] is another random sprite generator that is quite similar to Richard’s Evolving Sprite Tool from the last installment. SPCG too gives a sheet of sprites that you can pick from. The sprites make me think of Xevious, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ginga Digital &#187; Blog Archive &#187; Gerando Sons e Gráficos Para Games</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-167</link>
		<dc:creator>Ginga Digital &#187; Blog Archive &#187; Gerando Sons e Gráficos Para Games</dc:creator>
		<pubDate>Mon, 25 Feb 2008 15:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-167</guid>
		<description>[...] Aqui: Generating game content - kometbomb [...]</description>
		<content:encoded><![CDATA[<p>[...] Aqui: Generating game content &#8211; kometbomb [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ginga Digital &#187; Blog Archive &#187; Gerando Sons e Gráficos Para Games</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-166</link>
		<dc:creator>Ginga Digital &#187; Blog Archive &#187; Gerando Sons e Gráficos Para Games</dc:creator>
		<pubDate>Mon, 25 Feb 2008 15:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-166</guid>
		<description>[...] Generating game content - kometbomb [...]</description>
		<content:encoded><![CDATA[<p>[...] Generating game content &#8211; kometbomb [...]</p>
]]></content:encoded>
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	<item>
		<title>By: rascunho &#187; Blog Archive &#187; links for 2008-02-24</title>
		<link>http://kometbomb.net/2008/02/22/generating-game-content/comment-page-1/#comment-165</link>
		<dc:creator>rascunho &#187; Blog Archive &#187; links for 2008-02-24</dc:creator>
		<pubDate>Sun, 24 Feb 2008 20:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://kometbomb.net/2008/02/22/generating-game-content/#comment-165</guid>
		<description>[...] Generating game content - kometbomb If you can’t draw graphics or create sounds for your games, here are a few interesting tools I came across recently that can help you. (tags: kometbomb.net 2008 mes1 dia23 at_home games processing procedural procedural_generation legal ***** sound fractal) [...]</description>
		<content:encoded><![CDATA[<p>[...] Generating game content &#8211; kometbomb If you can’t draw graphics or create sounds for your games, here are a few interesting tools I came across recently that can help you. (tags: kometbomb.net 2008 mes1 dia23 at_home games processing procedural procedural_generation legal ***** sound fractal) [...]</p>
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